HaxePunk 4.0 performance issue (GL.getError)

  • just ran over an issue in the latest release (4.0.1). haxepunk.graphics.hardware.opengl.GLUtils.checkForErros still trying to GL.getError even in release mode. this seems to slow down the performance dramatically in case when running html5 app in android webview. probably not very common case, but commenting out this part also made rendering smoother even on windows. probably this will help somebody

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